Fear Itself, Heroes used Uru-enchanted items.
Marvels, Avengers all donned Iron Man-esque armor.
Character designs like this make the kid in me get all giddy.
So, in your game, what do you do when the Midgard serpent is coming along with an army of frost giants.
Or the sentient black hole is moving towards earth.
Epic two-page spreads of Heroes preparing for a Big battle that they all Might Not Survive (tm) is one of the fun things about comics.
How to do it?
Give your Heroes some bonus Design Points, but carefully allocated.
Example:
The planet-sized malevolant entity known as Nyhyl is approaching Earth. It is up to our Heroes to stop it.
They know that all previous efforts were met with utter destruction, and they know they have one week before Nyhyl's arrival.
The resident brains on the team come up with a plan:
because not everyone can survive the rigors of space, they will need some sort of space suit.
But, being armor nerds, they come up with something better.
The Editor informs the players, that this will be an Epic fight, and that they can each get an additional 100 Design Points, but that these points must be spent on some sort of equipment.
Each character will get a super-cool suit of Sentai Style Space Battle Armor (in appropriate color as well):
the armor will improve or enhance each character:
MEGA-BATTLE SPACE ARMOR 14 (3/2/1)
Versatile (Mega-Strength, Attack, Protection, ___, ___, ___)
Link +5
+2 when Teaming-Up
(73 Points)
MEGA_BATTLE SPACE SENTAI ATTACK 31 (1/2/3)
Only When the Chips Are Down
+2 when Teaming-Up
Shared Trait (5 Characters)
Each Character contributes their remaining 27 Design Points for the Shared Trait (which gives a total of 135 points for this Trait!).
So, once a character meets the Chips Are Down Condition, they can shout out
"SUPERHERO SENTAI FORM!"
And describe how they all merge into one gigantic superhero as they prepare to halt Nyhyl!
Can they still Use their other traits when in the Sentai form? Sure. describe it how you like, as the arm of the Sentai blasts ionic arrows from one arm, and kicks with super-strength from one leg.
The is a design blog for the superhero RPG published by Spectrum Games. Please feel free to comment, ask questions, request topics for the next entry. Left unchecked, blog entries will attempt to describe some of the thought processes that went into creating this game, and how some decisions were made.
Friday, August 31, 2012
Friday, August 10, 2012
More DCLost!
There was a request to write-up some characters from the Big Two, so here are some distinguished characters from some games I ran set in the DCLost universe (IE all the characters who didn't make the cut to DCnU):
POWER GIRL
Karen Starr
TRAITS:
SUPER STRENGTH- 9 (1/1/1)
Link +5
INVULNERABILITY- 9 (3/2/1)
Link +5
Auto-Defend
DETERMINED- 9 (1/2/3)
Link +5
BOOB WINDOW- 8 (1)
One-Shot
Not-A-Finisher
-2 vs Women
FLIGHT- 7 (1/1/1)
Link +3
KRYPTONIAN PHYSIOLOGY- 7 (3/2/1)
Versatile (Heat Vision, Super speed, Ice Breath,_____, _____, _____)
Incapacitate
Link +3
COMPUTER STUFF- 5 (1/1)
BRAWLER- 5 (1/2/3)
Link +3
+2 Linked with Super Strength
COMPLICATIONS:
Stubborn
Sometimes Not Taken Seriously
Cheesecake
Kryptonite
EDITORIAL CONTROL: 2
THRESHOLD: 10
BAT GIRL
SPOILER
Steph Brown
TRAITS:
UTILITY BELT- 7 (1/2/3)
Versatile (Smoke Pellets, Batarangs, Cutting Torch, _____, _____, _____)
Incapacitate
Link +3
AGILE- 5 (1/1/1)
Link +3
Auto-Defend
ACROBATIC- 5 (1/1/1)
Link +3
+2 Linked with Grapnel Gun
MARTIAL ARTS- 5 (1/1/1)
Link +3
STEALTHY- 5 (1/1/1)
Link +3
STUBBORN- 5 (1/2/3)
Link +3
ALL IN GOOD FUN- 5 (1/1/1)
Link +3
BO STAFF- 5 (1/1/1)
Link +3
+2 Linked with Martial Arts
BODY ARMOR- 5 (1/1/1)
Link +3
INVESTIGATIVE- 5 (1/1/1)
Link +3
+2 Outside of Combat
GRAPNEL GUN- 5 (1/1/1)
Link +3
COMPLICATIONS:
A bit inexperienced
Best Friends w/ Cass
Daughter of a supervillain (okay, a costumed villain…)
EDITORIAL CONTROL: 3
THRESHOLD: 12
CAPTAIN MARVEL aka SHAZAM (Freddy Freeman)
TRAITS:
WISDOM of SOLOMON- 7 (1/1)
Link +3
+2 Outside of Combat
STRENGTH of HERCULES- 11 (1/2/3)
Link +5
COURAGE of ACHILLES- 9 (1/2)
Link +5
POWER of ZEUS- 5 (1/2/3)
Link +3
STAMINA of ATLAS- 11 (3/2/1)
Link +5
Auto-Defend
SPEED of MERCURY- 8 (3/2/1)
Link +3
COMPLICATIONS:
Brash
Impulsive
Alternate Form
EDITORIAL CONTROL: 2
THRESHOLD: 10
POWER GIRL
Karen Starr
TRAITS:
SUPER STRENGTH- 9 (1/1/1)
Link +5
INVULNERABILITY- 9 (3/2/1)
Link +5
Auto-Defend
DETERMINED- 9 (1/2/3)
Link +5
BOOB WINDOW- 8 (1)
One-Shot
Not-A-Finisher
-2 vs Women
FLIGHT- 7 (1/1/1)
Link +3
KRYPTONIAN PHYSIOLOGY- 7 (3/2/1)
Versatile (Heat Vision, Super speed, Ice Breath,_____, _____, _____)
Incapacitate
Link +3
COMPUTER STUFF- 5 (1/1)
BRAWLER- 5 (1/2/3)
Link +3
+2 Linked with Super Strength
COMPLICATIONS:
Stubborn
Sometimes Not Taken Seriously
Cheesecake
Kryptonite
EDITORIAL CONTROL: 2
THRESHOLD: 10
BAT GIRL
SPOILER
Steph Brown
TRAITS:
UTILITY BELT- 7 (1/2/3)
Versatile (Smoke Pellets, Batarangs, Cutting Torch, _____, _____, _____)
Incapacitate
Link +3
AGILE- 5 (1/1/1)
Link +3
Auto-Defend
ACROBATIC- 5 (1/1/1)
Link +3
+2 Linked with Grapnel Gun
MARTIAL ARTS- 5 (1/1/1)
Link +3
STEALTHY- 5 (1/1/1)
Link +3
STUBBORN- 5 (1/2/3)
Link +3
ALL IN GOOD FUN- 5 (1/1/1)
Link +3
BO STAFF- 5 (1/1/1)
Link +3
+2 Linked with Martial Arts
BODY ARMOR- 5 (1/1/1)
Link +3
INVESTIGATIVE- 5 (1/1/1)
Link +3
+2 Outside of Combat
GRAPNEL GUN- 5 (1/1/1)
Link +3
COMPLICATIONS:
A bit inexperienced
Best Friends w/ Cass
Daughter of a supervillain (okay, a costumed villain…)
EDITORIAL CONTROL: 3
THRESHOLD: 12
CAPTAIN MARVEL aka SHAZAM (Freddy Freeman)
TRAITS:
WISDOM of SOLOMON- 7 (1/1)
Link +3
+2 Outside of Combat
STRENGTH of HERCULES- 11 (1/2/3)
Link +5
COURAGE of ACHILLES- 9 (1/2)
Link +5
POWER of ZEUS- 5 (1/2/3)
Link +3
STAMINA of ATLAS- 11 (3/2/1)
Link +5
Auto-Defend
SPEED of MERCURY- 8 (3/2/1)
Link +3
COMPLICATIONS:
Brash
Impulsive
Alternate Form
EDITORIAL CONTROL: 2
THRESHOLD: 10
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