So, I was talking with a friend and told him about CC&VF, he seemed very interested. Soon, I will be running an Issue for him and his gaming group, with the classic Avengers as the Heroes, so I started statting up the classic Avengers in their most classic powersets.
I am pretty pleased with how they came out, looking at wiki entries help immeasurably, as did some knowledge of the characters and how they act.
All of the Characters are 200 point characters, except for Wanda who is a 150 point character, but since she is adventuring with the 200 pointers, she gets to use the optional rule for differing power levels. Ed. Note. I had the hardest time with Wanda, as she, IMHO, isn't that well rounded a character, and her powers are so very vague. I'll post snippets here for all to enjoy (these are just cut-and-pasted, so please ignore any (hopefully minor) formatting wonkiness:
HULK
GAMMA IRRADIATED INVULNERABILITY- 13 ◊◊◊ (1,2,3)
Link (+5)
+2 if opponent is stronger
Auto-Defend- can only be used after taking first Setback Token in a Scene
STRONGEST ONE THERE IS- 12 ◊◊◊ (1,2,3)
Link (+5)
+2 if opponent is stronger
+2 Linked with Strength
+2 w/ 3 Setback Tokens
+2 when Pushing
Only When the Chips Are Down (can only be used w/ 2 or more Setback Tokens)
GAMMA IRRADIATED SUPER-STRENGTH- 11 ◊◊◊ (1,2,3)
Link (+5)
+2 if opponent is stronger
YOU WOULDN’T LIKE ME WHEN I’M ANGRY- 5 ◊◊◊ (1,2,3)
Link (+3)
Only When the Chips are Down (can only be used w/ 2 or more Setback Tokens
Can only be used for Linking
BRAWLER- 5 ◊◊◊
Link (+3)
THOR
SUPER-STRENGTH- 13 ◊◊◊ (1/2/3)
Link (+5)
-2 w/o Belt of Strength
MJOLNIR- 9 ◊◊◊
Link (+5)
Versatile* (Flight, Shield, Lightning Bolts, ___, ___, ___)
+2 is used against multiple opponents
RESISTANT TO DAMAGE- 9 ◊◊◊
Link (+5)
Auto-Defend
ASGARDIAN PHYSIOLOGY- 8 ◊◊
Link (+3)
ARMOR- 5 ◊◊◊
Link (+3)
NOBLE WARRIOR- 5 ◊◊◊ (1/2/3)
Link (+3)
+2 Linked with Mjolnir
MYTHOLOGY- 5 ◊
-2 in combat
One-Shot
*Lifeforce Drain (will only use when close to death), Dimensional Travel, Detection of Magic, Blinding Flash, Worthiness, Air Control, Weather Control
IRON MAN
BODY ARMOR- 10 ◊◊◊
Link (+5)
Auto-Defend
ARMORS- 9 ◊◊◊
Link (+5)
Versatile* (Repulsor Blasts, Sensors, ___, ___)
STRENGTH BOOST- 8 ◊◊◊
Link (+3)
FLIGHT- 8 ◊◊◊
Link (+3)
SMART- 7 ◊◊◊ (1,2,3)
Link (+3)
TECH-GENIUS INVENTOR- 7 ◊◊◊
Link (+3)
+2 RE: weapons systems
+2 outside of combat
BILLIONAIRE- 7 ◊
Link (+3)
+2 outside of combat
CHARMING- 5 ◊
-2 vs men
+2 vs women
One-Shot
CAP
ADAMANTIUM SHIELD- 9 ◊◊◊
Link (+5)
+2 to defend others
Auto-Defend
LEADERSHIP- 9 ◊◊◊ (1,2,3)
Link (+5)
+2 if used w/ multiple people
DETERMINED- 9 ◊◊◊ (1,2,3)
Link (+5)
Only When the Chips are Down (can only be used w/ 2 or more Setback Tokens)
PEAK PHYSICAL CONDITION- 7 ◊◊◊
Link (+3)
SUPER-SOLDIER- 7 ◊◊◊
Link (+3)
HTH FIGHTER W/O PEER- 7 ◊◊◊
Link (+3)
ATHLETIC- 5 ◊◊◊
Link (+3)
ARTIST- 3 ◊
HAWKEYE
HEROIC- 8 ◊◊◊ (1,2,3)
Link (+3)
Only When the Chips are Down (can only be used w/ 2 or more Setback Tokens)
BOLD & BRASH- 7 ◊◊◊ (2,1)
Link (+3)
+2 to defend others
Auto-Defend
ARCHER- 7 ◊◊◊
Link (+3)
+2 if Linked with Bow
+2 if Linked with Arrows
+2 if Linked with Circus background
ENHANCED VISION- 7 ◊◊◊
Link (+3)
BOW- 5 ◊◊◊
Link (+3)
ARROWS- 5 ◊◊◊
Link (+3)
Versatile (edged, explosive, swingline, ___, ___, ___)
Incapacitate
HIGHLY SKILLED COMBATANT- 5 ◊◊◊
Link (+3)
AGILE- 5 ◊◊◊
Link (+3)
Auto-Defend
RAISED IN A CIRCUS- 5 ◊◊
Link (+3)
FORMER CRIMINAL- 5 ◊
Link (+3)
WANDA
REALITY WARPING- 12 ◊◊◊ (3,2,1)
Link (+5)
Fickle- roll a d12, 1-2 indicates Trait doesn’t work, may use another Trait @-2
Must Spend a Point of EC to Use
HEX BOLTS (Bad Luck)- 9 ◊◊◊ (3,2,1)
Link (+5)
Line of Sight Only
Auto-Defend
Incapacitate
MANIPULATION OF CHAOS MAGIC- 8 ◊◊◊ (1,2,3)
Link (+3)
MAGIC- 7 ◊◊◊
Link (+3)
RAISED BY GYPSIES- 5 ◊◊
Link (+3)
WASP
WASP STING- 12 ◊◊◊ (3,2,1)
Link (+5)
SIZE CHANGE- 9 ◊◊◊ (3,2,1)
Link (+5)
Auto-Defend
+2 if Linked with Increased Body Mass
INCREASED BODY MASS- 9 ◊◊◊
Link (+5)
Can only be Used after Size-Change Usage
FASHION- 7 ◊◊◊
Link (+3)
INTUITIVE- 7 ◊◊
Link (+3)
+2 outside of combat
TRAINED IN COMBAT BY CAPTAIN AMERICA- 5 ◊◊◊
Link (+3)
WINGS- 5 ◊◊◊
Link (+3)
+2 if used to Defend
INSECT CONTROL- 5 ◊
Link (+3)
Fickle
LEADERSHIP- 3 ◊
Link (+1)
PYM
SIZE CHANGE- 11 ◊◊◊ (1,2,3)
Link (+5)
Auto Defend
+2 if Linked with Increased Body Mass
INCREASED BODY MASS- 11 ◊◊◊
Link (+5)
Can only be Used after Size-Change Usage
ONE OF THE 10 SMARTEST PEOPLE ON THE PLANET- 7 ◊◊◊
Link (+3)
SCIENTIFIC GENIUS- 8 ◊◊◊ (1,2,3)
Link (+3)
+2 outside of combat
+2 RE: insects
+2 RE: subatomic physics
+2 RE: robotics
+2 Linked with 10 Smartest People
VARIOUS COSTUME ACCESSORIES- 6 ◊◊◊
Link (+3)
Versatile* (helmet to communicate w/ insects, ___)
MICROSCOPIC TOOLS AND ACCESSORIES- 5 ◊◊
Link (+3)
FOUNDING AVENGER- 5 ◊
Link (+3)
*Flight, Stingers
(Ant Man, Goliath, Yellow Jacket)
VISION
INCREASED DENSITY- 11 ◊◊◊ (1,2,3)
Link (+5)
Auto Defend
+2 if Linked with Strong (Robotic Body)
PHASING- 10 ◊◊◊ (3,2,1)
Link (+5)
Auto-Defend
ROBOTIC BODY- 9 ◊◊◊
Link (+5)
Versatile (strong, durable, not human, ___, ___, ___)
SOLAR REGENERATION- 9 ◊◊◊ (1,2,3)
Link (+5)
PROGRAMMED INTELLIGENCE- 7 ◊◊◊
Link (+3)
Versatile (knows all languages, machine interface, photographic memory, ___, ___, ___)
BLACK WIDOW
RUSSIAN SUPER SPY- 9 ◊◊◊
Link (+5)
WIDOW’S BITE- 7 ◊◊◊ (3,2,1)
Link (+3)
SEXY- 7 ◊◊
Link (+3)
+2 vs. males
Not-a-finisher
EXPERT MARTIAL ARTIST- 7 ◊◊◊
Link (+5)
BIO-TECHNOLOGICALLY MODIFIED- 7 ◊◊
Link (+3)
WORLD CLASS GYMNAST- 7 ◊◊◊
Link (+3)
Auto-Defend
PEAK ATHLETIC CONDITION- 6 ◊◊◊
Link (+3)
SPY GADGETS- 5 ◊◊◊ (3,2,1)
Link (+3)
Incapacitate
Versatile* (widow’s line, tear gas, ___, ___)
BALLERINA- 5 ◊
Link (+3)
Auto-Defend
*wallcrawling, ko-gas, etc….
typo alert- Black widow should not have auto-defend with ballerina, though that would be cool, but only one auto-defend per character.
ReplyDeleteThanks for letting us know about Auto-Defend. Yes, that one is only permissible once per character... but I assume that most every PC will have it. It's great that you even thought of the Ballerina trait, that should work nicely. I like it (... and I'd forgotten about her being a ballerina).
ReplyDeleteI noticed that the Hulk doesn't come with Bruce Banner as a second personality or "self," and the Hulk is also not defined as a version of Banner. That works fine as well, and I don't object, because as far as I know, the Hulk is usually written as a separate being that "lives" inside Bruce Banner and comes out when Bruce Banner gets extremely agitated or stressed. The Hulk and Bruce Banner are two characters that really hate each other (you know, "HULK HATE PUNY HUMAN BANNER...").
I like all of your Avengers adaptations so far, with Pym and Wasp as likely favorites at this point.
If you are going with the "only one Auto-Defend per character" rule, you'll also have to edit the stat blocks for Vision and Hawkeye. Now that I know that I can assign Auto-Defend only once, which trait should I give it to, in your opinion?
ReplyDeletephasing- vision, agile- hawkeye
ReplyDeleteI see. Sure. I made those corrections right away last month. I have another CC&VF game scheduled for May 14th. It wasn't possible to have one any earlier.
ReplyDeleteBy the way, I'd interested to know whether another short adventure scenario is going to be released to the public (as a PDF).
And how many adventure scenarios are going to be included in the rulebook?